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Overview of the Java 2D API
- Java 2D Rendering
- Coordinate Systems
- Shapes
- Text
- Images
- Printing
Displaying Graphics with Graphics2D
- Stroking and Filling Graphics Primitives
- Transforming Shapes, Text, and Images
- Clipping the Drawing Region
- Compositing Graphics
- Controlling Rendering Quality
- Constructing Complex Shapes from Geometry Primitives
- Supporting User Interaction
Working with Text and Fonts
- Creating and Deriving Fonts
- Drawing Multiple Lines of Text
Manipulating and Displaying Images
- Immediate-Mode Imaging with BufferedImage
- Filtering a BufferedImage
- Using a BufferedImage for Double Buffering
Printing
- Overview of Printing in Java
- Printing the Contents of a Component
- Displaying a Page Setup Dialog
- Printing a Collection of Pages
Solving Common 2D Graphics Problems
- Improving Printing Performance
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